Subject: OUTSIDE
⚠️ Recommended Version
For the best experience, play the downloadable version.
It offers better performance and full controller support.
Story
You play as a worker who suddenly went missing…
Inside a mysterious facility, you wake up as something else.
Changed. Experimented on.
The company denies everything.
But the deeper you go, the more the truth reveals itself.
Escape the facility
Gameplay
Subject: Outside is a short atmospheric puzzle experience.
You use a unique wind- based mechanic to push and pull objects, solve environmental puzzles, and progress through the facility.
The game focuses on:
- Environmental puzzles
- Uncanny atmosphere
- Subtle storytelling
Controls
- Q + Right/Left Mouse Button→ Push/ Pull objects
- Spacebar → Jump
- E → Use Jetpack
-F -> Dive
-R -> Stand Up / RagdollMode
- Move Camera Down + Hands on Ledges→ Climb ledges
Controller Controls:
Controller is supported in the downloadable version.
These are the XBOX Controller Settings, but any Controller would work
-Y + ShoulderButtons Left / Right → Push/ Pull objects
-B → Jump
-X→ Use Jetpack
-A -> Dive
-Front Shoulder Right Button -> Stand Up / Ragdoll Mode
-Right Stick Down + Hands on Ledges -> Climb up Ledges
Notes
This game was created in 7 Days for the Bad Ideas Game Jam.
Inspired by the darker side of Human experimentation.
Version 2.0: Box Softlock Fix
| Status | Released |
| Platforms | HTML5, Windows, Linux |
| Author | STOBLIX |
| Genre | Adventure |
| Made with | Godot |
| Tags | 3D, Atmospheric, First-Person, Indie, No AI, Puzzle-Platformer, Retro, Singleplayer, Third Person |
| Content | No generative AI was used |







Comments
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Good to see you here! I downloaded your game, will check it out soon.
The setting and art style are great! But it's too dark - especially in the underwater sections. If the flashlights were a little wider or brighter, it might help. Also the rooms need to be bigger - they felt way too claustrophobic. I really liked the vaulting mechanic though. And if you can make all this in just 7 days, that's incredible!
I got stuck in the underwater room and couldn't figure out where to go from there. I activated 3 switches, but didn't know what to do with the box. Maybe I'll try it again some time and see if I can finish the game.
The 3 switches deactivated the Big WindPipe that blocked a Terminal, With the Terminal unblocked you would be able to push the Energy Box into opening the Finale
Really nice little game!
Glad to hear thanks:)
I've Found It!!
thank you very much!
The game was great, the different hands and the underwater level were very creative, the only complaint i have is that the game was very short unlike the "Bring The Fire Home" which was longer and more challenging, the overall game was great, i had so much fun playing it.
Yeah I know. But BringTheFireHome wasnt really enjoyed by the People who played it cause of its Difficulty.
For this Game I wanted something more accesable as well as something that is more like an "Experience".
Glad you liked it tough:)